Building your own team buys you the most control. The engineers learn your customers and your data model in a way no external team will match, and that knowledge stays inside the company. The price is time and rigidity: recruiting a strong hire react web engineer routinely takes several months, getting someone productive adds several more weeks, and the cost carries on through the quiet quarters.
Handing a project to a vendor is the arrangement where an external team owns the outcome: the partner staffs the roles, they manage the process, and they carry the risk of missing the date. This fits well when the outcome can be described and there is someone who can make decisions quickly. It works badly when the requirements change weekly, because a vendor is not able to invent your business rules.
Team extension falls in the middle: you bring in developers but keep the planning and the management yourself. It moves quickly — a matching profile can join almost immediately — and it winds down as quickly as it ramped up. The catch is that your engineering managers need time for code review and planning. Without that, you end up paying best aso agencies for mobile games hours, not results.
In practice, the models mix. One durable pattern holds the critical decisions and the core system in-house, while a partner handles the parts that are bounded and specifiable. The rule is easy to state: hold on to what defines your product, and outsource anything a competent team can specify and deliver.
A few questions resolve most of these debates. Start here: is what you are building a core competitive asset, or internal plumbing? Next: for python development experts how long does the work continue — a quarter or a decade? Last: who answers the phone at two in the morning when it breaks? Answer those honestly and the model is normally clear.