It’s still too early to say Destiny 2 is going to be the dream game we all wanted when it was first announced in 2013, but based on what we played, Bungie is on the right track. We’re finally getting that cinematic, set piece filled campaign that was mysteriously missing. Strikes are going to put players in big environments and have them do more than just shoot bullet sponge enemies. There are new modes to play, worlds to see and characters to interact with. Destiny 2 may just be the game Destiny was always meant to be.
Having done every previous raid in the first Destiny, it was exciting looking forward to the first raid for Destiny 2. What would it be thematically? How would it operate with challenging a fireteam of six? What would the loot be? Would it be so fun that it would call Guardians back for multiple run throughs? And then Leviathan dropped. It looked spectacular, challenging and unlike any raid seen yet. It was a freaking massive space fish eating a planet; it screams ominous!
Who would have ever thought a mobile game would end up on my list? As a big fan of the Hitman franchise since its second iteration, when it was announced that Square Enix Montreal would be working on a mobile game in the same universe, I was no doubt concerned. To my surprise, it ended up being one of the best games of the year. It takes the scenarios we’ve come to love in the full-fledged stealth games and creates bite-sized puzzles. There’s no game on my Nexus 5 that I played more of this year, trying to master each mission, while doing so with the least amount of turns or picking up the optional briefcase. While it’s not what I hope the series will move towards in the future, it is a nice side activity that will distract you for a couple minutes at a time.
From there, we got to try one of Destiny 2’s new strikes, The Inverted Spire. This mission took us to Nessus (one of the new worlds) to break into a Red Legion dig site and figure out what they’re up to. For the strike, Bungie unlocked a variety of different weapons for us to try out and there have been quite a few changes. Weapon classifications have been revamped to give players more options. The main slot now houses Kinetic Weapons, which include Auto Rifles, Pulse Rifles, Hand Cannons and Scout Rifles. The second slot now houses Energy Weapons. These are the Fusion Rifles, Handguns and, new to Destiny, Submachine Guns. Finally, in the third slot, we have Power Weapons,which are your Machine Guns, Rocket Launchers, Sniper Rifles and Grenade Launchers (also new to Destiny).
Destiny 2 is laying the groundwork for outstanding storytelling and unforgettable moments. It's setting a solid foundation for the game it always wanted to be, while delivering the things Destiny never could. It’s an exciting time to be a Guardian even if it means the Last City falling only to pick ourselves up one more time. At least this time, there are those worth fighting for.
After that first mission, though, players are immediately ejected to space, where a limited number of things to do sits in a classic Destiny menu. Like, what? I can’t even land on a planet and just wander around? With nowhere else to go, it’s either hop in the Strike or hop in the Crucible.
The battlefield then led to the dig site, which shows just how cinematic Bungie intends all missions to be. Giant drills are circling around, and getting smacked by one of them automatically kills a Guardian. You have to navigate across a Cliffside while trying not to get hit by them, and dealing with the Cabal. With so many moving parts, The Inverted Spire is easily more cinematic than anything in the vanilla version of Destiny.
Loot boxes make money. This is still the unfortunately reality of things despite the absolutely massive backlash that hit the likes of EA and Activision six months ago. Despite everything; despite the massive outcry and governmental investigations into this slimey practice, gamers are still buying loot boxes frequently enough to make them worth all the trouble they cause. They’re still in Overwatch, PlayerUnkown’s Battlegrounds is still developing theirs and now Bungie has unveiled yet another type of loot box to Destiny 2 as their response to the massive outcry against their baffling insistence on walling-off much of the game’s gear behind RNG loot boxes. The developer has even gone on-record to acknowledge fans’ dislike of the loot boxes and promised to explore ways to improve Eververse for players. Yet here they are with another loot box; they either don’t have any idea what the issue is or they think they’re going to make a lot of money from it. With Destiny 2 in such a sorry state, they’ll need to make that money fast.
The next week the raid reset and all Destiny 2 PvP Guide 2 players learned something new about the raid: not only did the raid reset, but the order of the rooms was different. This is a smart design, allowing players to take on challenges they are unfamiliar with or maybe were having trouble with the week previous to improve upon them. Dogs were now first; this was fantastic news as the same fireteam could tackle the raid and knock out the part that had been challenging us, first. Unfortunately the same fireteam couldn’t all make it, instead the four that did show (myself included) ended up playing Trials of the Nine. We did try everything in our power to fill the two spots putting out lines throughout our friends list and even Destinylfg.net and other sources, but we gave up after a few hours at this. No raid this week it looked like. This is not a new problem for Destiny, with Destiny 2’s new feature of Guided Games it seemed some of this searching for party members stress could be alleviated.