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2018 will bring new looks and sounds to Battlegrounds as well. They'll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you're carrying. They're also planning to change the way guns sound depending on your POV and changing how your character's breath sounds depending on whether you are running, aiming or holding your breath.


Despite encountering a multitude of difficulties, PlayerUnknown's Battlegrounds has managed to continually change and grow in the months since it exploded onto the gaming scene early last year. Just last weekend the game's developers implemented a new War mode that pitted three squads of ten players against each other. This new mode only lasted for the weekend, but PUBG Corp appears to have several other additions in the works that will help keep the game's community energi


PUBG Mobile is far from perfect, but it definitely has some good ideas. Whether or not any of these well-received features and improvements in PUBG Mobile are adopted by the PC or Xbox One versions of the game remains to be seen, but with PUBG being an continuously evolving experience , it's certainly possi


One thing players are always doing in PUBG is looting, and PUBG beginner guide Mobile makes the process much smoother by, once again, streamlining it. PUBG Mobile has an automatic looting feature that will instantly pick up any upgrades in the nearby area, assuming players are close enough to them. This means that players with a level 1 backpack will automatically pick up a level 2 backpack, or swap out their weaker helmet for a stronger


For the past six months many gamers have been discussing pay-to-win loot boxes in games such as Star Wars Battlefront 2 , a title which removed gameplay buffs from purchasable loot boxes due to backlash. Many have also called for games to only offer cosmetic loot which only changes a character's appearance rather than their ability to do something in a game so that those with more money to burn do not have an unfair advant


Today, PUBG Corp posted another update in the news section of the PlayerUnknown's Battlegrounds Steam page. Titled "Inspirations of Codename: Savage - Volume II," the post describes the developer's plans for the game's Savage map going forward. They lead off the post by stating their plans to regularly update the map going forward; stating that "we have months of work left to do." Most importantly, this update both describes and shows what will become the Savage map's defining feature: an underground cave sys

And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create "compelling resources for players." The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.


two-people-in-a-car-with-a-large-map-hel"You’ve heard us talk about open development a few times, but what does that really mean? For Codename: Savage it means we’re going to be building the map as you guys play it. We have months of work left to do; beyond refining the experience and making changes that impact balance, we also plan to add new vehicles, new weapons, and most exciting in our eyes are the new areas that we think will set this map apart from our first t


Last week, PlayerUnknown's Battlegrounds developer PUBG Corp. launched a potentially industry-shaking lawsuit against NetEase , the creator of several battle royale mobile clones. The company accused NetEase, the Chinese publisher behind battle royale games such as Rules of Survival and Knives Out , of violating copyright and trademarks it holds PlayerUnknown's Battlegroun


Greene continued to state that although the red zone serves a purpose, the decision on whether or not to remove it from the game – as with all other in-game features – will ultimately come down to the collaborative efforts between the community and the development t

In the latest blog post from PlayerUnknown himself, the road-map the company is looking at for the upcoming year has been detailed . The goals include everything from game modes and maps, to weapons, vehicles and emotes.


The developer goes on to note that in PlayerUnknown's Battlegrounds , players must "visually detect" other players because of the lack of player indicators seen in other shooter games. PUBG Corp. is using this particular section of the lawsuit to assert that games like Rules of Survival have also ripped off the style of cosmetics offered by PlayerUnknown's Battlegrounds . These cosmetic similarities, the developer appears to suggest, should be taken seriously because they actively impact the core, PUBG gameplay experience. It also argues that the visual design of these cosmetics is a "protectable" w


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