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The first Outlast successfully translated the found footage horror genre to video game form, and Outlast 2 delivers a similar, yet arguably even scarier, experience. Outlast 2 changes the setting from a mental asylum to rural Arizona, where players are chased down by insane cult members. Its dark religious themes help to make Outlast 2 especially unnerving, and while the first half is a bit slow, the second half is a dizzying rollercoaster of shocking scenes and moments that will be drilled into the minds of anyone brave enough to play through


With Wizards Unite , however, the items you collect don’t seem as relevant. These items are anything from magical creatures to artifacts and more, so it just feels a little more random and less cohesive. There's a bit less of a push to get out there and nab everything, as a res


Fortunately, we’ve attempted to take some of the confusion out of your Comic-Con experience with a complete schedule of all the TV panels. While some series have yet to announce specific details , the majority of television series have already confirmed their plans for Comic-Con 2


On top of that, some of Comic-Con's fan-favorite TV series have been upgraded from the hallowed Ballroom 20, and will now be gracing the 5,000-seat Hall H. So, this year you won’t be able to simply sit in one room all day to catch many of the major television events has to offer at Comic-


If you’re a fan of Harry Potter, this game will absolutely feel like it was made for you. In many ways, Wizards Unite seems to expect that people playing will have some awareness of Harry Potter and the world. There are countless references, links and nods to the franchise's expansive wo


Pokémon Go has a cute feel, but Wizards Unite has gone for a more realistic aesthetic. Not only that, but there's so much more going on, even in the simple encounters that pop over here up while you're out and about. The scenes feature a variety of magical creatures and witches and wizards in lots of different scenarios. Production values are darn high h


There’s a very low chance of you actually getting off on your own and you’ll need someone to come and rescue you. Struggling more than likely not just means you’ll die quicker, and you don’t want that because you’ll end the match with very few Bloodpoints, but it’s a wa


As the killer, you want to keep people on the hooks. Once you’ve put them on, don’t run straight off and leave them; circle the area for a bit, as there may be survivors lurking nearby ready to run and pull their friend off the moment you le


Check your calendar, because Comic-Con 2011 will soon be upon us. With over 70 different TV panels confirmed for this year’s San Diego Comic-Con, finding out when and where you’re favorite television series will be appearing is definitely easier said than d

While playing as a survivor is tense and filled with spikes of adrenaline, playing as the killer is intoxicating. Even in the multiplayer lobbies, you have the distinct advantage: as a survivor, you’ll spend time in the lobbies together standing idly and choosing passive perks like additional fog to make it harder for the killer to see you; as the killer, you stand out of the survivors’ view, watching. You study them, getting to see what each survivor looks like and exactly which perks they’re bringing in. From the jump, the game makes it clear that the killer is probably going to win.

Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.


It only takes a few seconds to do so if you’re relatively sure the killer isn’t right behind you (i.e., you can’t hear the heartbeat yet), it’s probably worth it if there’s not anything else pressing going on around


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