Quick Revive is also a huge help in situations where players get surprised by a surprise zombie or, in the worst cases, a surprise horde. Being able to disengage the mercenaries and quickly heal, dispatch the zombies and heal, then return to the mercenary fight, can be instrumental in completion of this contract. Additionally, the increased regeneration factor can be a literal life-saver when players are locked in place, disabling an extractor. Remember that players can lay down during this process, taking cover from most fire - as long as there is not a mercenary immediately behind the player. If players begin receiving damage while attempting to disable an extractor, laying down and letting Quick Revive work its magic can help players avoid interruptions in progress and having to start the hack from the beginn
Once Fang approaches, board the helicopter with Dr. Jansen and head back to Operation Deadbolt headquarters . As the helicopter flies away, the story cutscene will begin, and players will complete the Extraction mission. Be sure to watch the entire cutscene (unfortunately, there is no way for players to skip the cutscene), if players back out while the cutscene is playing it will count as leaving the game and players will not get successful exfil credit , and will lose all weapons, items, and gear. Allow the cutscene to play, and once complete players will be taken to the mission report screen and lock in all the rewards earned from completing the Extraction miss
First-person shooters are home to some of the most iconic, beloved levels in video FPS game weapons history. These range from instantly-recognizable locations like ‘Hangar’ from DOOM , the densely-populated multiplayer map 2Fort from Team Fortress 2 , and the fan-favorite ‘Rust’, which made a name for itself in the original Call of Duty: Modern Warfare
While scavenging through Urzikstan in Call of Duty: Modern Warfare 3 Zombies, players will want to complete contracts to earn bonus acquisitions, potential schematics, and earn essence to spend in-game to buy perks and Pack-a-Punch upgrades. One contract players can tackle is the Aether Extractors contract, which will require players to take out three Terminus squads and disable the nearby extractors in the time limit, all while surviving the pursuing ho
If players choose to fight the Mega Abomination, they should at least have Pack-a-Punch level II with Epic or Legendary rarity, although Pack-a-Punch level III is preferred. Killstreaks like the Juggernaut are also excellent options for fighting the Mega Abomination , a massive, aggressive tank. Players will be able to do the most damage to the Abomination by aiming for its open mouth and using high penetration damage weapons like Assault, Marksman, Battle, or Sniper Rifles . As players damage the Abomination, they will begin to destroy each of its three heads until it is finally destroyed. If players do not have the damage output to fight the Abomination, their focus should shift to evading the Abomination while keeping the horde off the Neutrali
The final mission of Act 2 in Modern Warfare Zombies will have players deploy to an aether-infested region of Urzikstan to test a new device developed by Dr. Jansen, the Neutralizer. If successful, this device could be the first step towards stopping the spread of the aether storm plaguing Urzikstan. Players will need to secure the area in order to airdrop the device into the mission area, and safely escort it through the horde in order to complete Act 2 and take a step closer to stopping the infection in Modern Warfare Zombi
Once the first extractor is down, head for the second marked location and begin dispatching the mercenaries. It is important to remain calm and focused - despite the time limit for this contract, panicking and rushing is a sure way to get caught off guard by a mercenary and get downed. There is typically more resistance on the first two extractors , so do not worry if it takes more than a minute to clear the first, and if the timer is under one minute when heading to the third extractor. Remain focused and clear the area of mercenaries. As long as players start the disable process before the timer hits zero, they will be able to delay the launch and complete the contr
After grabbing the Aether Extractors contract phone and downloading the intel, players should take a moment to drop any pursuing zombies or hounds before moving to the contract area. Players will have t hree minutes to fight through the three squads of mercenaries and disable the extractors before the onboard rockets launch and extract all the collected aether - so, while moving quickly is a priority, it is crucial to remove any threats that can sneak up on players when fighting the mercenaries. Move with a sense of urgency but be deliberate in clearing corners and ensuring all mercenaries are dealt with before attempting to disable an extractor. Use audio clues to help identify nearby soldiers and pinpoint their locat