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First, though, he mentioned updates. The team is committing to more frequent updates, with big content delivery coming every two months, and smaller updates coming more frequently. The big ones will make changes to systems or drop content, where smaller updates will focus on bugs. Aesthetics will be updated now and again as well. Bluehole will also launch an Experimental Test Server to help get feedback from players on future content.


Unfortunately, Greene wouldn't say anything regarding actual details, nor would he reveal any of the new weapons, potential modes or vehicles coming to the game. The update didn't talk about the Xbox version of the game or loot boxes either, but it did offer some examples of aesthetic changes coming to existing assets - improving the look and level of detail on buildings. The biggest reveal however (the only real reveal) is that of a smaller, 4x4km island map designed to offer players a quicker battle royale experie


Greene continued to state that although the red zone serves a purpose, the decision on whether or not to remove it from the game – as with all other in-game features – will ultimately come down to the collaborative efforts between the community and the development t


In a very long post which didn't reveal much in terms of specifics, Greene unveiled the "PUBG Patch Notes 2018 Roadmap" which included hints of new modes, new vehicles, new weapons, and even emotes - something popular in Fortnite and other live-service games like Desti


Yet Esports tournaments seem to be a big focus (alongside loot boxes) while optimization and dealing with hackers has fallen by the wayside, at least in terms of perception by active players. It's why we stopped playing over the last two weeks (the hackers and awful in-game reward syst


Where Fortnite has significant updates on the content front, including fun new modes, seemingly every week, PUBG still barely runs on Xbox One and hasn't done anything of note on PC since launching out of early access. For this reason, in the last few weeks Fornite's popularity has skyrocketed while also earning mainstream buzz - positive buzz - something PUBG is starting to losing a little steam on for the first time in its young l


Content is king, so it should be no surprise that planned additions to the game were the most prominent part of the PUBG roadmap. First up is a brand new 4x4 kilometer map, a quarter of the size of Erangel and Miramar, designed for faster, action-packed rounds. This small map will come to a new Experimental Test Server in April, but a second, standard-sized 8x8 map is also in development for a 2018 release, but is not yet ready to be sh


Meanwhile, competitor Epic Games is touting more new modes, another new season of content and a mobile version of Fortnite which will support cross-play with PC and PS4 versions of the game. It's that rapid development, lack of loot box gambling, lack of hackers, and great communication with the community that's helping Fornite takeover PU


Nevertheless, PUBG players now have a document with which to hold PUBG Corp. accountable and PUBG Corp. has made public their plans to keep fans happy. And that kind of transparency in development is exactly what fans have wanted for a long time now from PlayerUnknown's Battlegroun


Loot boxes! More loot boxes ! Locked loot boxes! Selling loot boxes! Cheating for loot boxes! This has been the story of **PlayerUnknown's Battlegrounds ** for a few months since developer PUBG Corp (a division of Bluehole) has slowed down on making their flagship game bet


The highly anticipated 2018 roadmap for PlayerUnknown's Battlegrounds has been delivered, detailing planned additions and changes for the battle royale game for the upcoming year. The lengthy roadmap broadly covers PUBG Corp.'s agenda, including forthcoming content additions, system reworks, and even thoughts regarding PlayerUnknown's Battlegrounds ' eSports sc

The test servers will be home to a lot of tweaks to gameplay as well. Bullets don't currently penetrate through limbs or vehicles, but this mechanic will be tested out soon. This in an attempt to add depth to the ballistic system and to make the game feel more realistic. He reassures players that they will be listening especially closely to player feedback on that one.


PUBG Mobile translates the PlayerUnknown's Battlegrounds experience to mobile devices so well by streamlining a lot of things from the main game. This includes sprinting, as PUBG Mobile allows players to sprint automatically and indefinitely in whatever direction they desire. This may not seem like a big deal to someone who doesn't play a lot of PUBG , but anyone who regularly plays the game can attest that a lot of time is spent running. This can be tedious, so it would be nice to have an automatic sprint option so perhaps players can do something else when those kinds of situations ar


Not all content will be entirely new; much of what's planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the PUBG player base. Of special interest are reworked parachuting and unarmed melee combat systems, both of which have been heavily criticized. Even larger is an overhaul of the entire Third Person and First Person mode animation system to increase smoothness and reactiveness, including new animations for switching car seats or entering a vehi


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